Unfortunately, after the game’s first act, encountering all these side characters makes up the bulk of World of Final Fantasy’s experience, which detracts from the development of the twins as powerful characters in their own right and the progression of the actual story. Once you complete whatever quest these infamous heroes have for you, you can collect their champion medal and summon them to perform a special attack. The fan service level in World of Final Fantasy is understandably large, because it’s acting as a love-letter for the franchise, with the world of Grymoire serving as a combined universe where anyone across the numbered entries could appear at any time during the twins adventure. What most fans will be coming for, however, are the special appearances of their favourite characters, like Cloud and Yuna. As a result, new mirage forms can be unlocked, which you can freely switch between in order to ensure your party is built to tackle any threat. Once the imprison is successful, you can level up your new party of creatures through battle and plot out what abilities they can receive on their mirage boards. These objectives can vary from simply weakening it, to inflicting a status ailment on it, to using elemental attacks against it. In order to catch/imprison the mirages of Final Fantasy, you need to fulfill an objective to create a unity with them. While all of that sounds quite familiar, there are a number of appealing tweaks to Pokemon’s classic formula that make World of Final Fantasy feel more unique. From agile Chocobos to powerful Behemoths, there’s an abundance of 180 monsters, referred to as mirages, from across all of the numbered entries, for players to obtain. Much of the core gameplay focuses around collecting and battling the famous monsters of the franchise that abruptly ruined our party’s journeys. World of Final Fantasy’s gameplay is a spin-off of Nintendo’s popular Pokemon franchise.
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